[1] |
Mark S. Ackerman, Brian Starr, Debby Hindus, and Scott D. Mainwaring.
Hanging on the `wire: a field study of an audio-only media space.
ACM Trans. Comput.-Hum. Interact., 4:39-66, 1997.
[ bib |
DOI ]
thunderwireという音声接続空間を作って、ユーザに2ヶ月使わせて観察した。対話の分析など。 |
[2] |
Mark Apperley, Laurie McLeod, Masood Masoodian, Lance Paine, Malcolm Phillips,
Bill Rogers, and Kirsten Thomson.
Use of video shadow for small group interaction awareness on a large
interactive display surface.
In AUIC '03: Proceedings of the Fourth Australasian user
interface conference on User interfaces 2003, pages 81-90, Darlinghurst,
Australia, Australia, 2003. Australian Computer Society, Inc.
[ bib ]
遠隔地とホワイトボードでコラボレーション。書いている人を影で表示する |
[3] |
Arlene Aucella, Robin Kinkead, Anna Wichansky, and Chris Shmandt.
Voice: technology searching for communication needs.
In CHI '87: Proceedings of the SIGCHI/GI conference on Human
factors in computing systems and graphics interface, pages 41-44, New York,
NY, USA, 1987. ACM.
[ bib |
DOI ]
音声アプリを作るのに必要な要素 |
[4] |
Simon Aurell.
Remote controlling devices using instant messaging: building an
intelligent gateway in erlang/otp.
In ERLANG '05: Proceedings of the 2005 ACM SIGPLAN workshop on
Erlang, pages 46-51, New York, NY, USA, 2005. ACM.
[ bib |
DOI ]
IMを使った制御。家の鍵を開けたりとか |
[5] |
Chiraz BenAbdelkader, Ross G. Cutler, and Larry S. Davis.
Gait recognition using image self-similarity.
EURASIP J. Appl. Signal Process., 2004(1):572-585, 2004.
[ bib ]
監視カメラ程度の画質から人を検出 |
[6] | Oliver Bimber and Ramesh Raskar. Modern approaches to augmented reality. In SIGGRAPH '05: ACM SIGGRAPH 2005 Courses, page 1, New York, NY, USA, 2005. ACM. [ bib | DOI ] |
[7] |
Gregory W. Bond, Eric Cheung, K. Hal Purdy, Pamela Zave, and J. Christopher
Ramming.
An open architecture for next-generation telecommunication services.
ACM Trans. Interet Technol., 4(1):83-123, 2004.
[ bib |
DOI ]
次世代ビデオ・音声網の設計 |
[8] | Dario Bonfiglio, Marco Mellia, Michela Meo, Dario Rossi, and Paolo Tofanelli. Revealing skype traffic: when randomness plays with you. In SIGCOMM '07: Proceedings of the 2007 conference on Applications, technologies, architectures, and protocols for computer communications, pages 37-48, New York, NY, USA, 2007. ACM. [ bib | DOI ] |
[9] |
Eugene Borovikov and Alan Sussman.
A high performance multi-perspective vision studio.
In ICS '03: Proceedings of the 17th annual international
conference on Supercomputing, pages 348-357, New York, NY, USA, 2003. ACM.
[ bib |
DOI ]
全方位からカメラ認識して人体検出 |
[10] |
D. Boyer and M. Lukacs.
The personal presence system-a wide area network resource for the
real time composition of multipoint multimedia communications.
pages 453-460, 1994.
[ bib |
DOI ]
インターネット以前のマルチメディア会議環境 Personal Presence System (PPS) について。ハード面とネットワークコントロール、表示デバイスまでまたがって書かれている |
[11] | Michael Boyle, Christopher Edwards, and Saul Greenberg. The effects of filtered video on awareness and privacy. In CSCW '00: Proceedings of the 2000 ACM conference on Computer supported cooperative work, pages 1-10, New York, NY, USA, 2000. ACM. [ bib | DOI ] |
[12] |
Erin Bradner and Gloria Mark.
Social presence with video and application sharing.
pages 154-161, 2001.
[ bib |
DOI ]
ビデオでの双方向/一方通行の共有、アプリケーションの共有などでタスクをサポートし、作業にどれだけ影響するか調べている |
[13] |
Johanna Brewer, Amanda Williams, and Paul Dourish.
A handle on what's going on: combining tangible interfaces and
ambient displays for collaborative groups.
In TEI '07: Proceedings of the 1st international conference on
Tangible and embedded interaction, pages 3-10, New York, NY, USA, 2007.
ACM.
[ bib |
DOI ]
プレゼンス表示する卓上ピラミッド |
[14] | Antonio Camurri, Riccardo Trocca, and Gualtiero Volpe. Interactive systems design: a kansei-based approach. In NIME '02: Proceedings of the 2002 conference on New interfaces for musical expression, pages 1-8, Singapore, Singapore, 2002. National University of Singapore. [ bib ] |
[15] |
Andrea Cavallaro and Touradj Ebrahimi.
Interaction between high-level and low-level image analysis for
semantic video object extraction.
EURASIP J. Appl. Signal Process., 2004(1):786-797, 2004.
[ bib ]
監視カメラ画像から人間や車を検出 |
[16] |
Desmond Chik.
Using optical flow for step size initialisation in hand tracking by
stochastic optimisation.
In VisHCI '06: Proceedings of the HCSNet workshop on Use of
vision in human-computer interaction, pages 61-66, Darlinghurst, Australia,
Australia, 2006. Australian Computer Society, Inc.
[ bib ]
手の形状認識 |
[17] | Gilbert Cockton. Value-centred hci. In NordiCHI '04: Proceedings of the third Nordic conference on Human-computer interaction, pages 149-160, New York, NY, USA, 2004. ACM. [ bib | DOI ] |
[18] | Scott Counts and Eric Fellheimer. Supporting social presence through lightweight photo sharing on and off the desktop. In CHI '04: Proceedings of the SIGCHI conference on Human factors in computing systems, pages 599-606, New York, NY, USA, 2004. ACM. [ bib | DOI ] |
[19] |
Doug DeCarlo and Anthony Santella.
Stylization and abstraction of photographs.
In SIGGRAPH '02: Proceedings of the 29th annual conference on
Computer graphics and interactive techniques, pages 769-776, New York, NY,
USA, 2002. ACM.
[ bib |
DOI ]
画像を絵画のようにフィルタ。輪郭が協調されている |
[20] | Paul Dourish. Using metalevel techniques in a flexible toolkit for cscw applications. ACM Trans. Comput.-Hum. Interact., 5(2):109-155, 1998. [ bib | DOI ] |
[21] | Paul Dourish, E. Grinter, Jessica Delgado de la Flor, and Melissa Joseph. Security in the wild: user strategies for managing security as an everyday, practical problem. Personal Ubiquitous Comput., 8(6):391-401, 2004. [ bib | DOI ] |
[22] | Mikael Drugge, Marcus Nilsson, Roland Parviainen, and Peter Parnes. Experiences of using wearable computers for ambient telepresence and remote interaction. In ETP '04: Proceedings of the 2004 ACM SIGMM workshop on Effective telepresence, pages 2-11, New York, NY, USA, 2004. ACM. [ bib | DOI ] |
[23] |
Katherine M. Everitt, Scott R. Klemmer, Robert Lee, and James A. Landay.
Two worlds apart: bridging the gap between physical and virtual media
for distributed design collaboration.
In CHI '03: Proceedings of the SIGCHI conference on Human
factors in computing systems, pages 553-560, New York, NY, USA, 2003. ACM.
[ bib |
DOI ]
ホワイトボードにコラボレーション相手のシルエットを表示 |
[24] |
Laurent Favreau, Lionel Reveret, Christine Depraz, and Marie-Paule Cani.
Animal gaits from video.
In SCA '04: Proceedings of the 2004 ACM SIGGRAPH/Eurographics
symposium on Computer animation, pages 277-286, Aire-la-Ville, Switzerland,
Switzerland, 2004. Eurographics Association.
[ bib |
DOI ]
動物のシルエットを動画から抜き出す方法 |
[25] | Alexander Galloway and Eugene Thacker. Networks, control, and life-forms. SIGGROUP Bull., 25(2):2-7, 2005. [ bib | DOI ] |
[26] |
David Geerts.
Comparing voice chat and text chat in a communication tool for
interactive television.
In NordiCHI '06: Proceedings of the 4th Nordic conference on
Human-computer interaction, pages 461-464, New York, NY, USA, 2006. ACM.
[ bib |
DOI ]
インタラクティブテレビでのビデオ・テキストチャットの性能を比較 |
[27] |
Vincent Girondel, Laurent Bonnaud, and Alice Caplier.
A human body analysis system.
EURASIP J. Appl. Signal Process., 2006(1):27-27, uary.
[ bib |
DOI ]
カメラでの人体検出方法について |
[28] | Patrice Godefroid, James D. Herbsleb, Lalita Jategaonkar Jagadeesany, and Du Li. Ensuring privacy in presence awareness: an automated verification approach. In CSCW '00: Proceedings of the 2000 ACM conference on Computer supported cooperative work, pages 59-68, New York, NY, USA, 2000. ACM. [ bib | DOI ] |
[29] | Konstantinos Grivas. Digital selves: Devices for intimate communications between homes. Personal Ubiquitous Comput., 10(2-3):66-76, 2006. [ bib | DOI ] |
[30] | Patrick de la Hamette and Gerhard Tröster. Architecture and applications of the fingermouse: a smart stereo camera for wearable computing hci. Personal Ubiquitous Comput., 12(2):97-110, 2008. [ bib | DOI ] |
[31] |
G. Henri ter Hofte, Ingrid Mulder, Marjan Grootveld, and Robert Slagter.
Exploring a design space for place-based presence.
pages 151-152, 2002.
[ bib |
DOI ]
誰がどこにいるか?をIMのステータスに表示させる |
[32] | James Hollan, Edwin Hutchins, and David Kirsh. Distributed cognition: toward a new foundation for human-computer interaction research. ACM Trans. Comput.-Hum. Interact., 7(2):174-196, 2000. [ bib | DOI ] |
[33] | Eva Hornecker, Paul Marshall, and Yvonne Rogers. From entry to access: how shareability comes about. In DPPI '07: Proceedings of the 2007 conference on Designing pleasurable products and interfaces, pages 328-342, New York, NY, USA, 2007. ACM. [ bib | DOI ] |
[34] | Brian R. Huguenard, F. Javier Lerch, Brian W. Junker, Richard J. Patz, and Robert E. Kass. Working-memory failure in phone-based interaction. ACM Trans. Comput.-Hum. Interact., 4(2):67-102, 1997. [ bib | DOI ] |
[35] | Andrew Hutchison. Where are my legs?: embodiment gaps in avatars. In CyberGames '06: Proceedings of the 2006 international conference on Game research and development, pages 104-111, Murdoch University, Australia, Australia, 2006. Murdoch University. [ bib ] |
[36] |
Hiroshi Ishii.
Tangible bits: beyond pixels.
In TEI '08: Proceedings of the 2nd international conference on
Tangible and embedded interaction, pages xv-xxv, New York, NY, USA, 2008.
ACM.
[ bib |
DOI ]
TEI08の招待ペーパー。後半のイラストが込み入ってる |
[37] |
Joanne Jakovich and Kirsty Beilharz.
Particletecture: interactive granular soundspaces for architectural
design.
In NIME '07: Proceedings of the 7th international conference on
New interfaces for musical expression, pages 185-190, New York, NY, USA,
2007. ACM.
[ bib |
DOI ]
カメラでジェスチャ認識して音楽にする |
[38] | Carlos Jensen, Shelly D. Farnham, Steven M. Drucker, and Peter Kollock. The effect of communication modality on cooperation in online environments. In CHI '00: Proceedings of the SIGCHI conference on Human factors in computing systems, pages 470-477, New York, NY, USA, 2000. ACM. [ bib | DOI ] |
[39] | Sangwoo Jin, Gyehyeon Gyeong, and Young Ik Eom. Design and implementation of voip device management scheme in soho environments. In ICUIMC '08: Proceedings of the 2nd international conference on Ubiquitous information management and communication, pages 580-584, New York, NY, USA, 2008. ACM. [ bib | DOI ] |
[40] | Scott Joubert. Managing data access and voice service for remote workers. In InfoSecCD '07: Proceedings of the 4th annual conference on Information security curriculum development, pages 1-4, New York, NY, USA, 2007. ACM. [ bib | DOI ] |
[41] |
Norman P. Jouppi.
First steps towards mutually-immersive mobile telepresence.
In CSCW '02: Proceedings of the 2002 ACM conference on Computer
supported cooperative work, pages 354-363, New York, NY, USA, 2002. ACM.
[ bib |
DOI ]
戦車みたいなテレプレゼンス装置 |
[42] |
Christina N. de Juan and Bobby Bodenheimer.
Re-using traditional animation: methods for semi-automatic
segmentation and inbetweening.
In SCA '06: Proceedings of the 2006 ACM SIGGRAPH/Eurographics
symposium on Computer animation, pages 223-232, Aire-la-Ville, Switzerland,
Switzerland, 2006. Eurographics Association.
[ bib ]
古いアニメからキャラクタ部分と背景を分離する |
[43] |
Byungdae Jung, Jaein Hwang, Sangyoon Lee, Gerard Jounghyun Kim, and Hyunbin
Kim.
Incorporating co-presence in distributed virtual music environment.
pages 206-211, 2000.
[ bib |
DOI ]
遠隔地との音楽コラボレーションのための仮想空間。合奏時の音のディレイなどがどうなっているか読みたい |
[44] |
Karrie Karahalios and Judith Donath.
Telemurals: linking remote spaces with social catalysts.
In CHI '04: Proceedings of the SIGCHI conference on Human
factors in computing systems, pages 615-622, New York, NY, USA, 2004. ACM.
[ bib |
DOI ]
高汐先生より。エレベータホールに別の場所のカメラから作られた抽象的な画像をプロジェクションさせて双方向にコミュニケーションさせる実験。social catalystsの第一号プロジェクトらしい |
[45] | Hiroshi Kato, Takeshi Naemura, and Hiroshi Harashima. Textured shadow. In ISMAR '03: Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality, page 352, Washington, DC, USA, 2003. IEEE Computer Society. [ bib ] |
[46] |
Peter Kauff and Oliver Schreer.
An immersive 3d video-conferencing system using shared virtual team
user environments.
In CVE '02: Proceedings of the 4th international conference on
Collaborative virtual environments, pages 105-112, New York, NY, USA, 2002.
ACM.
[ bib |
DOI ]
テーブル中央を仕切るように巨大な鏡のようなディスプレイで会議する。背景を無くしたり、手だけ認識させたりできる |
[47] |
Takashi Kawashima, Togo Kida, and Yoshimasa Niwa.
Takashi's seasons.
In MULTIMEDIA '06: Proceedings of the 14th annual ACM
international conference on Multimedia, pages 1045-1046, New York, NY, USA,
2006. ACM.
[ bib |
DOI ]
影絵劇 |
[48] |
Kirak Kim, Wooup Kwon, Eunsun Choi, Jinsu Park, Mijeong Jeon, Hyesun Ju,
Hyunchul Choi, Woonhyuk Baek, Dongwuk Kyoung, and Keechul Jung.
The dream of peter pan: user interaction arts using computer vision
techniques.
In ACE '07: Proceedings of the international conference on
Advances in computer entertainment technology, pages 260-261, New York, NY,
USA, 2007. ACM.
[ bib |
DOI ]
足下に仮想の影を出して遊ぶ |
[49] | Lisa Kleinman. Connecting with the absent presence: pervasive technology use and effects on community. In CHI '04: CHI '04 extended abstracts on Human factors in computing systems, pages 1037-1038, New York, NY, USA, 2004. ACM. [ bib | DOI ] |
[50] |
Jieun Kwon and Yuncheol Baek.
Your destiny: dynamic interactive installation for digital
gesamtkunstwerk: (total work of art).
In GRAPHITE '07: Proceedings of the 5th international conference
on Computer graphics and interactive techniques in Australia and Southeast
Asia, pages 143-145, New York, NY, USA, 2007. ACM.
[ bib |
DOI ]
後方から人の形をカメラで検出して、その形に写真を敷き詰めてプロジェクション |
[51] |
Kwan Min Lee and Clifford Nass.
Designing social presence of social actors in human computer
interaction.
pages 289-296, 2003.
[ bib |
DOI ]
ゲームのアバターの声と、presenceの関係について。アバターの外見に合わせて変換された声とユーザの肉声を比較している |
[52] | Ping Lee, David Cheok, Soon James, Lyn Debra, Wen Jie, Wang Chuang, and Farzam Farbiz. A mobile pet wearable computer and mixed reality system for human–poultry interaction through the internet. Personal Ubiquitous Comput., 10(5):301-317, 2006. [ bib | DOI ] |
[53] |
Golan Levin and Zachary Lieberman.
Sounds from shapes: audiovisual performance with hand silhouette
contours in the manual input sessions.
In NIME '05: Proceedings of the 2005 conference on New
interfaces for musical expression, pages 115-120, Singapore, Singapore,
2004. National University of Singapore.
[ bib ]
手影絵で形を作ると画面内で動き、音が鳴る |
[54] |
Attila Licsár, Tamás Szirányi, László Kovács, and
Balázs Pataki.
Tillarom: an ajax based folk song search and retrieval system with
gesture interface based on kodály hand.
In HCM '06: Proceedings of the 1st ACM international workshop on
Human-centered multimedia, pages 81-88, New York, NY, USA, 2006. ACM.
[ bib |
DOI ]
手話で歌うシステム。手の形状認識 |
[55] |
Peter Ljungstrand and Ylva Hård af Segerstad.
Awareness of presence, instant messaging and webwho.
SIGGROUP Bull., 21(3):21-27, 2000.
[ bib |
DOI ]
どこに誰がいるかわかる様に、場所性を持たせたIM。匿名で発言場所のみ公開してpostもできる |
[56] |
M. Lukacs.
The personal presence system-hardware architecture.
In MULTIMEDIA '94: Proceedings of the second ACM international
conference on Multimedia, pages 69-76, New York, NY, USA, 1994. ACM.
[ bib |
DOI ]
PPS(Personal Presence System)のハードウェア設計について。RAMやCPUなど本当にハードウェアから、余計な物を画面から消す機構まで。 |
[57] | Arvind Malhotra, Sanjay Gosain, and Alexander Hars. Evolution of a virtual community: understanding design issues through a longitudinal study. In ICIS '97: Proceedings of the eighteenth international conference on Information systems, pages 59-74, Atlanta, GA, USA, 1997. Association for Information Systems. [ bib ] |
[58] |
Ogawa Manabu, Edwards Sarah, and Choh Ikuro.
Research of guide system utilizing artificial human shadow: proposal
of "s3g shadow support guide system".
In DIMEA '08: Proceedings of the 3rd international conference on
Digital Interactive Media in Entertainment and Arts, pages 517-518, New
York, NY, USA, 2008. ACM.
[ bib |
DOI ]
地面に映った影がこちらに手を振ったり、道をジェスチャで案内してくれる |
[59] |
Stefan Marti and Chris Schmandt.
Physical embodiments for mobile communication agents.
In UIST '05: Proceedings of the 18th annual ACM symposium on
User interface software and technology, pages 231-240, New York, NY, USA,
2005. ACM.
[ bib |
DOI ]
人形インタフェース |
[60] | Michael Meehan, Brent Insko, Mary Whitton, and Jr. Frederick P. Brooks. Physiological measures of presence in stressful virtual environments. In SIGGRAPH '02: Proceedings of the 29th annual conference on Computer graphics and interactive techniques, pages 645-652, New York, NY, USA, 2002. ACM. [ bib | DOI ] |
[61] | Sven Meyer and Andry Rakotonirainy. A survey of research on context-aware homes. In ACSW Frontiers '03: Proceedings of the Australasian information security workshop conference on ACSW frontiers 2003, pages 159-168, Darlinghurst, Australia, Australia, 2003. Australian Computer Society, Inc. [ bib ] |
[62] | Allen E. Milewski and Thomas M. Smith. Providing presence cues to telephone users. In CSCW '00: Proceedings of the 2000 ACM conference on Computer supported cooperative work, pages 89-96, New York, NY, USA, 2000. ACM. [ bib | DOI ] |
[63] | David Millen and Susan Dray. Job transformation in the age of the net. interactions, 4(2):13-18, 1997. [ bib | DOI ] |
[64] |
Yugo Minomo, Yasuaki Kakehi, and Makoto Iida.
Transforming your shadow into colorful visual media: multi-projection
of complementary colors.
In ACE '05: Proceedings of the 2005 ACM SIGCHI International
Conference on Advances in computer entertainment technology, pages 61-68,
New York, NY, USA, 2005. ACM.
[ bib |
DOI ]
asdf |
[65] | Yugo Minomo, Yasuaki Kakehi, Makoto Iida, and Takeshi Naemura. Transforming your shadow into colorful visual media: multiprojection of complementary colors. Comput. Entertain., 4(3):10, 2006. [ bib | DOI ] |
[66] |
Yugo Minomo, Yasuaki Kakehi, Makoto Iida, and Takeshi Naemura.
Movie-in-shadow: your shadow is a display.
In SIGGRAPH '04: ACM SIGGRAPH 2004 Posters, page 15, New York,
NY, USA, 2004. ACM.
[ bib |
DOI ]
影が乗った部分だけ映像のマスクが外れる。2つプロジェクタを天吊りして死角を無くす |
[67] | Yoshiyuki Miwa and Chikara Ishibiki. Shadow communication: system for embodied interaction with remote partners. In CSCW '04: Proceedings of the 2004 ACM conference on Computer supported cooperative work, pages 467-476, New York, NY, USA, 2004. ACM. [ bib | DOI ] |
[68] |
Louis-Philippe Morency, C. Mario Christoudias, and Trevor Darrell.
Recognizing gaze aversion gestures in embodied conversational
discourse.
In ICMI '06: Proceedings of the 8th international conference on
Multimodal interfaces, pages 287-294, New York, NY, USA, 2006. ACM.
[ bib |
DOI ]
視線でジェスチャ認識 |
[69] |
Osamu Morikawa, Sayuri Hashimoto, Tsunetsugu Munakata, and Junzo Okunaka.
Embrace system for remote counseling.
In ICMI '06: Proceedings of the 8th international conference on
Multimodal interfaces, pages 318-325, New York, NY, USA, 2006. ACM.
[ bib |
DOI ]
リモートカウンセリングのための抱きつき人形 |
[70] |
Nima Motamedi.
The aesthetics of touch in interaction design.
In DPPI '07: Proceedings of the 2007 conference on Designing
pleasurable products and interfaces, pages 455-460, New York, NY, USA,
2007. ACM.
[ bib |
DOI ]
壁に人影が映ってベタベタ触る |
[71] | Michael J. Muller, Mary Elizabeth Raven, Sandra Kogan, David R. Millen, and Kenneth Carey. Introducing chat into business organizations: toward an instant messaging maturity model. In GROUP '03: Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work, pages 50-57, New York, NY, USA, 2003. ACM. [ bib | DOI ] |
[72] |
Quoc Nguyen, Scott Novakowski, Jeffrey E. Boyd, Christian Jacob, and Gerald
Hushlak.
Motion swarms: video interaction for art in complex environments.
In MULTIMEDIA '06: Proceedings of the 14th annual ACM
international conference on Multimedia, pages 461-469, New York, NY, USA,
2006. ACM.
[ bib |
DOI ]
ノイズの多い環境でもカメラで複数の動体検出 |
[73] | David Nunez and Edwin Blake. Cognitive presence as a unified concept of virtual reality effectiveness. In AFRIGRAPH '01: Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation, pages 115-118, New York, NY, USA, 2001. ACM. [ bib | DOI ] |
[74] | Jon O'Brien, Tom Rodden, Mark Rouncefield, and John Hughes. At home with the technology: an ethnographic study of a set-top-box trial. ACM Trans. Comput.-Hum. Interact., 6(3):282-308, 1999. [ bib | DOI ] |
[75] |
Yuta Okabe, Suguru Saito, and Masayuki Nakajima.
Paintbrush rendering of lines using hmms.
In GRAPHITE '05: Proceedings of the 3rd international conference
on Computer graphics and interactive techniques in Australasia and South East
Asia, pages 91-98, New York, NY, USA, 2005. ACM.
[ bib |
DOI ]
タッチパネルに指で筆のようなストロークを付ける |
[76] |
Alexandrina Orzan, Adrien Bousseau, Pascal Barla, and Joëlle Thollot.
Structure-preserving manipulation of photographs.
In NPAR '07: Proceedings of the 5th international symposium on
Non-photorealistic animation and rendering, pages 103-110, New York, NY,
USA, 2007. ACM.
[ bib |
DOI ]
動植物、人間の静止画の輪郭抽出 |
[77] |
Ramesh Raskar, Kar-Han Tan, Rogerio Feris, Jingyi Yu, and Matthew Turk.
Non-photorealistic camera: depth edge detection and stylized
rendering using multi-flash imaging.
In SIGGRAPH '04: ACM SIGGRAPH 2004 Papers, pages 679-688, New
York, NY, USA, 2004. ACM.
[ bib |
DOI ]
輪郭抽出が綺麗 |
[78] | Johan Hallnäs Redström. From use to presence: on the expressions and aesthetics of everyday computational things. interactions, 9(4):11-12, 2002. [ bib | DOI ] |
[79] | Christine Salazar. Building boundaries and negotiating work at home. In GROUP '01: Proceedings of the 2001 International ACM SIGGROUP Conference on Supporting Group Work, pages 162-170, New York, NY, USA, 2001. ACM. [ bib | DOI ] |
[80] | Eva-Lotta Sallnäs, Kirsten Rassmus-Gröhn, and Calle Sjöström. Supporting presence in collaborative environments by haptic force feedback. ACM Trans. Comput.-Hum. Interact., 7(4):461-476, 2000. [ bib | DOI ] |
[81] | Özge Samanci, Yanfeng Chen, and Ali Mazalek. Tangible comics: a performance space with full-body interaction. In ACE '07: Proceedings of the international conference on Advances in computer entertainment technology, pages 171-178, New York, NY, USA, 2007. ACM. [ bib | DOI ] |
[82] |
Daniel Schulman, Mayur Sharma, and Timothy Bickmore.
The identification of users by relational agents.
In AAMAS '08: Proceedings of the 7th international joint
conference on Autonomous agents and multiagent systems, pages 105-111,
Richland, SC, 2008. International Foundation for Autonomous Agents and
Multiagent Systems.
[ bib ]
ゲーセン台みたいな。手の形状認識 |
[83] | A. Fleming Seay, David M. Krum, Larry Hodges, and William Ribarsky. Simulator sickness and presence in a high field-of-view virtual environment. In CHI '02: CHI '02 extended abstracts on Human factors in computing systems, pages 784-785, New York, NY, USA, 2002. ACM. [ bib | DOI ] |
[84] | D. Sandy Staples and Pauline Ratnasingham. Trust: the panacea of virtual management? In ICIS '98: Proceedings of the international conference on Information systems, pages 128-144, Atlanta, GA, USA, 1998. Association for Information Systems. [ bib ] |
[85] | Frank Steinicke, Timo Ropinski, and Klaus Hinrichs. A generic virtual reality software system's architecture and application. In ICAT '05: Proceedings of the 2005 international conference on Augmented tele-existence, pages 220-227, New York, NY, USA, 2005. ACM. [ bib | DOI ] |
[86] | Lucy Suchman. Making work visible. Commun. ACM, 38(9):56-ff., 1995. [ bib | DOI ] |
[87] | Haruo Takemura and Fumio Kishino. Cooperative work environment using virtual workspace. In CSCW '92: Proceedings of the 1992 ACM conference on Computer-supported cooperative work, pages 226-232, New York, NY, USA, 1992. ACM. [ bib | DOI ] |
[88] | Anthony Tang, Michael Boyle, and Saul Greenberg. Display and presence disparity in mixed presence groupware. In AUIC '04: Proceedings of the fifth conference on Australasian user interface, pages 73-82, Darlinghurst, Australia, Australia, 2004. Australian Computer Society, Inc. [ bib ] |
[89] | Konrad Tollmar and Joakim Persson. Understanding remote presence. In NordiCHI '02: Proceedings of the second Nordic conference on Human-computer interaction, pages 41-50, New York, NY, USA, 2002. ACM. [ bib | DOI ] |
[90] | Alain Trémeau, Shoji Tominaga, and Konstantinos N. Plataniotis. Color in image and video processing: most recent trends and future research directions. J. Image Video Process., 2008(3):1-26, 2008. [ bib | DOI ] |
[91] | Daniela Gorski Trevisan. Designing smooth connections between worlds. In CHI '04: CHI '04 extended abstracts on Human factors in computing systems, pages 1043-1044, New York, NY, USA, 2004. ACM. [ bib | DOI ] |
[92] |
Yu Uchida, Mami Naito, and Shiho Hirayama.
"kage no sekai": interactive animation of shadow based on physical
action.
In ACE '07: Proceedings of the international conference on
Advances in computer entertainment technology, pages 274-275, New York, NY,
USA, 2007. ACM.
[ bib |
DOI ]
文房具などの影から化け物が出てくる |
[93] |
Huichuan Xu, Ichi Kanaya, Shinsaku Hiura, and Kosuke Sato.
User interface by real and artificial shadow.
In SIGGRAPH '06: ACM SIGGRAPH 2006 Research posters, page 83,
New York, NY, USA, 2006. ACM.
[ bib |
DOI ]
自分の影をポインタとして、壁面のGUIをクリックしたりできる |
[94] |
Nicole Yankelovich, Jen McGinn, Mike Wessler, Jonathan Kaplan, Joe Provino, and
Harold Fox.
Private communications in public meetings.
In CHI '05: CHI '05 extended abstracts on Human factors in
computing systems, pages 1873-1876, New York, NY, USA, 2005. ACM.
[ bib |
DOI ]
IMと音声、public/private |
[95] |
Nicole Yankelovich, Nigel Simpson, Jonathan Kaplan, and Joe Provino.
Porta-person: telepresence for the connected conference room.
In CHI '07: CHI '07 extended abstracts on Human factors in
computing systems, pages 2789-2794, New York, NY, USA, 2007. ACM.
[ bib |
DOI ]
会議室でのテレプレゼンスシステム。顔写真もしくはイラストの上にカメラが付いていて、出席させる |
[96] |
Jeng-Sheng Yeh, Chung-Lin Wen, Jen-Yuan Chiang, Liang-Kai Wang, Ting-Hao Huan,
Ding-Yun Chen, Li-Fong Lin, Yung-Yu Chuang, Ming-Yang Yu, Bing-Yu Chen, Jean
Y. C. Tsai, and Ming Ouhyoung.
Hand-shadow illusions and 3d ddr based on efficient model retrieval.
In SIGGRAPH '06: ACM SIGGRAPH 2006 Emerging technologies,
page 13, New York, NY, USA, 2006. ACM.
[ bib |
DOI ]
手影絵のデモ |
[97] |
Alper Yilmaz, Omar Javed, and Mubarak Shah.
Object tracking: A survey.
ACM Comput. Surv., 38(4):13, 2006.
[ bib |
DOI ]
監視カメラぐらいの画質で、動いている人を認識している |
This file was generated by bibtex2html 1.92.